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#1081
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Modern gaming has left me cold the past few years as I have mentioned before this gen in is worse gen of all time lack of games and most games have no soul. There have been a few exceptions but only a few. Anyway I cracked out the PS3 over the last couple of days just need to sort out a charging wire for my controller and I'm good to go. I have a stack of great games ready to rock exciting times ahead.
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#1082
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The upcoming 'Texas Chainsaw Massacre' game looks brutal!
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#1083
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Started playing Starfield not far in but I'm getting a really good feeling about this.
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#1084
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After spending 5 hours so far in Starfield just a few thoughts and yes I know it's early and I have heard people say it takes a few hours to get going properly but still just a few words so anyone jumping In is aware. I'm doing mostly the main missions just to open it up I I'm trying to get to neon city which is the point the game gets really into its stride so I'm ignoring side stuff for now. The game is very load screen heavy not long load times but it's like get a mission jump on your ship grab something jump back on your ship drop it off back on your ship. Landing the ship is more menu chaos pick the planet pick a landing spot then travel there then another menu to land there it could of been more stream line and quicker rather than so many menus feels like I'm flying the bloody ship myself. Don't get me wrong I'm enjoying it but I can see why so many people are losing interest in it early on. I'll keep updating here as I progress I could come back next time and absolutely hate this game ![]()
__________________ ![]() Last edited by Nordicdusk; 8th September 2023 at 03:40 PM. |
#1085
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15 hours into Starfield and I'm struggling missions are too short the game is spent in menus and in your ship travelling just looking at load screens. The story seems interesting but missions are just short and rushed I was expecting it to branch out a bit but a swear it's still feels like the early introduction missions in a GTA game go a short distance return go the same distance return that's ok for the first hour of a game but 15 hours that's not good enough. Now I have hit a road block where I need to buy a new ship for a crazy amount of money I don't have so I can't progress the story. I'm going to have to dig into the side missions hopefully they are better than the main quest. As it stands I'll finish the main quest and that's me done with it unless there is a big change coming.
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#1086
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![]() 1999.jpg 1999 is a game for the Spectrum released in 1987. It's a run of the mill side scrolling space ship shooter. The game is almost impossible to play the enemies come at you at a fast pace but your ship and bullets barely have any speed what so ever so it's pretty hard to avoid attacks are kill incoming ships. Visually it's exactly what you expect from that era and the spectrum a limited number of colour but it's not a mess looks pretty decent . Sound is bloody horrendous from the main menu music to the sound effect it's actual torture you can feel your brain rattling inside your skull it's so piercing ![]() Overall not fun at all the movement and controls are so sluggish it really just makes the game frustrating.
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#1087
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![]() ASO_flyer.jpg Armored Scrum Object Released in arcades in 1985 but later made an appearance on home consoles in 86 in Japan and 87 in North America. ASO is a vertical scrolling shooter just like the more well known 1945 but in a sci fi universe. Once again the gameplay suffers from the difference in movement between your ship and the enemy ships. While your ships fire rate is good it's the movement that ruins the experience it feels like your steering your ship through set jelly at times and there are times bullets were coming towards me almost in slow motion and I knew I'm gonna die but couldn't so anything to get out of the way it's a shame. Visually I like it even though it's a limited colour pallet it's vibrant and explosions look great especially when you die I really like how much bigger they make your death than when you take down an enemy. There is also a good variety of enemies straight away both ground and air enemies have a really great look to them. Sound wise the game is great the sounds of things blowing up is satisfying I would of preferred a little bit of a different sound from my bullets it can be a little high pitched but enemy fire all sounds great. There is also a great catchy soundtrack that you find yourself humming along to while playing which is always a welcomed addition to retro games. Good potential but sluggish controls kills the fun more often than not 121_2.png images.png images.jpeg
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#1088
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![]() b5cf00f8-131d-4ff2-a484-e806e2040a33.jpg Acrobatic Dog Fight Released in 1984 in arcades this is a multi directional air combat shooter. The gameplay is extremely challenging and that just keeping your plane airborne it took me a few attempts to even get off the ground because like the title if the game it's an Acrobatic shooter so your plane won't just go left or right up or down well it mostly goes down ![]() Visually even tho basic it has a really bright and fun look like an old cartoon it's vibrant and colours really pop off the screen. Its pretty funny when you grass when your little character bails and just looks completely p*ssed laying on the ground ![]() Sound they did a really good joke with how satisfying and even relaxing the sound is of the plane engines I love it ![]() ![]() Not a bad game once you master the controls but you never really do fully so it's a hard one to enjoy when the slightest touch of the controller and your spinning towards your doom ![]() dogfgtj.png hqdefault.jpg
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#1089
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I enjoyed those reviews Nordy, growing up playing games on the old consoles mainly the Spectrum, Sega, and all incarnations of the Playstation. What are you playing these on?
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#1090
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![]() Antstream on Xbox some great titles on it.
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